Dying Light: The Beast launched to much excitement, but PC players quickly noticed that ray tracing—a highly anticipated visual feature—was missing at release. According to an official Steam news post, the developers explained:
“To deliver the highest possible quality and stability at launch, we’ve decided to temporarily disable ray tracing while we finalize some last-minute optimizations. This is a top priority (P0) for our team, and we’re working to enable it as quickly as possible after release.”
For players eager to experience the best visuals in Dying Light: The Beast, the wait for ray tracing may be disappointing, but stability and performance clearly come first for the development team. Stay tuned for updates as the feature is expected to be enabled soon after release.